I really don’t know why they messed with a good product.
The new snap-on feature is a pest. Suddenly, there are serious limitations on what you can do with an object. I have run into the dreaded “exceeded” label so fast now compared to before. You can feel a design getting close to it’s filesize limitations much sooner than before, as when you try and do anything, it just wants to add a note to the page, which you then have to delete. Subtracting a few cubes from an imported object suffices already to reach a design’s limit. Trying to fix it by making a “create shape” fails often. Creating a shape at the start does not extend the amount of procedures much. Basically, I’m stuck fast.
This is really sad. I bet many people like me started the 3D printing designing hobby with Tinkercad. I did 2 mayor design projects on there, before switching to Blender. I would not be able to do any of them on it now. That’s a real shame, as people give up before the fun starts, as other programs are way too daunting for some people to work in.
Tinkercad was fun do do some fast tweaking and create something simple. Bummer!