The zoo team released v1.0 today.
It has a lot of improvements since my last post.
- The syntax of KCL is cleaned up and a lot easier to read now, but still takes a bit of getting used to.
- Boolean operations are available now. They mostly work with a few caveats that will be fixed over time.
- Modularity is much improved, so you can now import other kcl code modules, STL, STEP, 3MF models, and do some renaming for readability.
- The AI aspect is easier to use now, but personally I think it’s still not ready for general use. It feels very limited, unless you have it design something very well known in its training data, e.g. “design a gear with 25 teeth, 30 mm in diameter with a 5 mm shaft hole”
- The point/click interface is partially there for most operations, including sketching where it’s quite good now.
- Filleting by code and point/click is available, but it has some pretty severe limitations at the moment, and is also buggy/unstable. There are some outstanding issues that are being worked on to resolve the instability first. The removal of limitations of the fillets themselves will come later.
I have been playing with it for the past year, with many small models. My overall experience with it remains pretty much the same as last year - it has great potential to be my"one stop CAD", but the bugs and limitations in the functionality are keeping me from really adopting it completely.
It keeps getting better and more fleshed out over time. I like the KCL coding language more now than before, and I thought it was pretty good to begin with. It’s quite elegant!
The downside is that it seems the bugs I have reported don’t get fixed in a timely manner. Some fairly significant ones I posted months ago are still not addressed.
My hope is now that v1.0 is out that they will have time to address some of the functionality bugs that have slowed me down a lot in using it for real models I want to 3d print.
The app remains free to use, and will always be free for hobbiest-level users. There is a limitation on the the AI usage to 100 prompts/month, and they retain the right to train their AI on your models at the free tier. None if this is an issue for me because I will almost never use the AI, and I don’t mind them training on my models (which are very specialized, and probably useless to them!)
All of this comes with a significant caveat – if you write your models in KCL, and then Zoo fails as a company, your KCL code will have to be translated – somehow – to another CAD system to be usable, because most of the CAD brains are in the CAD engine which runs on their cloud. The client is mostly a (fancy) viewer of the engine’s rendering.
Conversion from KCL to something else won’t be easy. There is some discussion on their Discord that if the company does go down, they would likely open source their CAD engine so that customers wouldn’t be stuck, but it wasn’t a promise. From what I understand, they have plenty of funding at the moment, and there’s no current danger of going under.